ARTS 4342 Animation 3D

This course concentrates on 3D animation skills and techniques by applying the twelve principles of animation to characters, props, and vehicles bringing them to life for film or game environments. Time-based media, motion, and movement give realistic motion and action to various characters and graphic images. Current digital animation software will be used to navigate the digital 3D modeling workspace to create basic 3D objects, textures, and lights within environments. A variety of animations are created that include objects, bipedal, and quadrupedal characters moving through time and space. Topics include basic rigging, animation reference preparation, and rendering techniques.

Credits

3

Prerequisite

Grade of "C" or better in ARTS 2331 and ARTS 4330.

Schedule Type

Studio

Grading Basis

Standard Letter (A-F)

Administrative Unit

School of Art and Design

Offered

Fall, Spring, Summer