ARTS 4343 Animation: Hard-Surface Modeling

Hard-surface modeling is a polygonal modeling technique focused on inorganic objects such as buildings, furniture, cars, machines, and other static surfaces. This studio course focuses on 3D modeling and rendering techniques using industry-standard software. Class activities include hard surface modeling techniques, UV mapping, transferring maps, and texturing with physically-based materials. Students will create, export, and render polygon models, create low polygon versions for animation and gaming production. Successful completion of this course will prepare students to develop 3D models with realistic surfaces

Credits

3

Prerequisite

Grade of "C" or better in ARTS 4330.

Schedule Type

Studio

Grading Basis

Standard Letter (A-F)

Administrative Unit

School of Art and Design

Offered

As scheduled